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The Myth of Moloch
Another Experiment in AI Creativity with Claude Opus
Mar 18
•
Jon Radoff
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The Myth of Moloch
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AI Poetry Experiment #1: Latent Spaces
Claude 3 Opus and Poetic Co-Creation
Mar 17
•
Jon Radoff
3
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AI Poetry Experiment #1: Latent Spaces
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February 2024
Web Renaissance, Part 2: How the Web Could Eat Software
WebGPU, WebAssembly, and the possibilities for Games
Feb 23
•
Jon Radoff
3
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Web Renaissance, Part 2: How the Web Could Eat Software
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Web Renaissance Part 1: The Great Rebundling
This is the first in a three-part series about how the Web—as well as the broader Internet—is going to change over the coming months and years. It will…
Feb 21
•
Jon Radoff
8
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Web Renaissance Part 1: The Great Rebundling
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Spatial Computing Won't Disrupt Games
But games will transform almost everything else
Feb 5
•
Jon Radoff
4
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Spatial Computing Won't Disrupt Games
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January 2024
Game Development Trends in 2024: Crisis and Opportunity
At the start of 2024, there’s a shift in both the types of games people want to play—as well as the way these games are made. At times, it feels like a…
Jan 29
•
Jon Radoff
7
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Game Development Trends in 2024: Crisis and Opportunity
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Game Development is Top-Down
Critical decisions to make between craft and innovation
Jan 25
•
Jon Radoff
4
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Game Development is Top-Down
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Creator-Driven Worlds are Taking over Games
There are 3.3 billion gamers in the world, and 11% of them are playing on Roblox each month: 354 million monthly active users (MAU). Minecraft has 172M…
Jan 18
•
Jon Radoff
8
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Creator-Driven Worlds are Taking over Games
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The Meaning of Virtual Worlds
No, this isn’t about the definition of “virtual worlds” — it is about meaning itself, and how it is conveyed, and the things people care about. It is…
Jan 7
•
Jon Radoff
8
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The Meaning of Virtual Worlds
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Games and Attention: the Economics
Creating for the Most Important Media Category in 2024
Jan 4
•
Jon Radoff
5
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Games and Attention: the Economics
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September 2023
Market Map: Generative AI for Virtual Worlds
Soon, we’ll speak entire universes into existence: read about the market of companies working on generative AI for virtual worlds and…
Sep 14, 2023
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Jon Radoff
13
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Market Map: Generative AI for Virtual Worlds
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Artificial Intelligence, Game Development & the Future of Civilization
This is the talk I recently gave at Gamescom Congress 2023, originally titled “Megatrends Shaping Game Devs: AI, Metaverse & UGC.” This talk is a…
Sep 8, 2023
•
Jon Radoff
4
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Artificial Intelligence, Game Development & the Future of Civilization
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